Oct/0918
The Problem With Sims & Spore Expansions
Ever since I saw the first expansion pack for Sims 3 this has been bothering me. What the hell is wrong with EA today? They keep creating expansions and spin-offs for Sims 3 and Spore alike that make no goddamn sense. Sure Spore Galactic Adventures worked out for what it was, but that doesn’t mean it’s appropriate to essentially take that same game and apply it to The Sims.
Yeah! The first Sims 3 expansion is basically Vacation meets Galactic Adventures. Send your Sims to Egypt or some other exotic locale and then proceed to fill it with fog, make booby traps and then direct your clearly ethnocentric Sim to rob a foreign country of its ancient artifacts. WHY? The Sims is not built for this kind of malarky. I could perhaps see this as a 5th or 15th expansion pack (you know when they’ve run out of ideas) but how about we start with the ability to build businesses and actually go inside of them, EA?

He knows, man! HE KNOWS! ...Seriously this is the funniest Sims screenshot I ever took, just wanted to share.
Like most people half the time I only buy expansions for the more minor extra gameplay and content anyway. With Sims 2 I didn’t buy University to send my Sims to college, it was long and tedious and basically gave you two whole neighborhoods to keep track of at once, I got it for the expanded furniture and clothing. I didn’t buy Open for Business to have my Sims run businesses, which was also long and tedious and more trouble than it was worth, I primarily wanted it so I could finally build working restaurants downtown.
The Sims should stay simple. You have a Sim, or Sim family, and you have them live their lives in an exaggerated, cartoony and often hilarious manner. You focus on their interactions with each other, advancing their careers etc. So instead of over-complicating the gameplay like this can’t we just enhance what’s already there? More traits. More objects to interact with. More careers. That’s all we need.
As for Spore, it’s not the expansions so much but the endless retarded spin-offs that no one in their right mind could think would make money. It’s sort of an open secret that Spore was dumbed down from what it was intended to be in order to be more marketable, but even the way they’re trying to market it now is all kinds of stupid. So you destroyed my dreams of a next-gen version of SimEarth so that you could try to turn an amusing but dumbed down game about alien monsters into a franchise empire. Thanks, EA.

Really?
First there was the Spore Comic Book Creator. Even the Spore website is too embarrassed to list this one. What possible use does this have? Oh? Take your Spore screenshots and turn them into comic books? Because you couldn’t possibly do that with a number of other cheap comic book making software or even I dunno, say, Gimp or Photoshop? Why the hell would you want to make a Spore comic book in the first place?
On top of that after the first DS game failed they’re gonna go ahead and make another one anyway, not to mention one for the Wii as well. The Wii one might work out, but I assume alot of these spinoffs are going to be like the PS2 Sims games, they’re just not as good as the PC version.
And even Galactic Adventures didn’t make that much sense as an expansion pack. Like I said, it works for what it is, and it’s cool they clearly took suggestions from the suggestion thread in the Spore forums (though mostly from the “we should have GUNS! Pew pew!” crowd and less from the “here’s how you can make the existing game better” crowd.) Galactic Adventures is more like a separate entity, the main game only serves as a portal to it, but it isn’t part of and doesn’t add anything to the existing gameplay.
And like I said in my Galactic Adventures review, the level building is a great aspect but it’s also extremely cumbersome. I’d rather see them improve on the Creature, Tribal and Civ stages really, add more things to do, add more options than just being kill-everyone-carnivore, hippy-herbivore and buy-your-way-out-of-trouble-omnivore. The Tribal stage especially has the potential to be great, but as it stands right now is the one I always cheat through just to get it over with, mainly because it’s boring.
I hope with Activision as the new big bad of the gaming world and EA learning its lesson as of late now that its sales and customer loyalty have suffered we’ll see expansion packs that are created more out of necessity and creativity than some out-of-touch cynical marketer’s warped idea of what the unwashed masses will blindly rush out to buy. But I’m not holding my breath.
Related Posts
- Spore Galactic Adventures
- The Sims 3
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- Spore
- My 5 Top Year-End Games (With Bonus Rant)


5:04 pm on October 2nd, 2009
I agree with that.
To be honest Sims was good when it was just Sims two,
Advancing what we already had would of been fine but no
they just decided to make it a huge thing and now you need to have a huge memory space on your computer to download number 3.
6:15 pm on October 2nd, 2009
it was bad enough they already had that collection bullshit in sims3 i mean there really isn’t any point to it
7:15 pm on October 2nd, 2009
So you are a simsplayer aswell
Yeah I think so too. What happened to the simsgame, we know?
I think it’s too much for sims (I like adventures, but not for this kind of game)
8:38 pm on October 2nd, 2009
Absolutely agree. There’s a pattern here: SimCity Societies, Spore and now The Sims have all had ‘destination’-themed expansions. It makes you wonder if that’s not just a coincidence. EA should stop pouring millions of dollars into marketing and maybe try and develop a good game before they totally run their franchises into the ground.
9:26 pm on October 2nd, 2009
The Sims 3 made me sad :< The game got boring very quickly. There was just some weird disconnect I had with the Sims, like I couldn't get into their heads like I did in the second Sims installment. I'd play and make up stories, but for Sims 3… I dunno, I make up stories, but they just end up boring.
11:43 pm on October 2nd, 2009
@ Einah That may be because you can only actively control one family at a time.
12:30 am on October 3rd, 2009
It is sad… I wish they’d release an expansion to Spore to let us play the form it was originally going to be in.
1:05 am on October 3rd, 2009
Sims 2 is as fasr as I go (for now). There was nothing of value for me in 3, as my goal in (Sim) life is to breed strange children. Thankfully, I discovered cheat codes, so I can do this quickly!!
2:05 am on October 3rd, 2009
It’s funny how they do all these expansions and yet, in the end, I always just go back to what I normally do with my sims and just advance them in their career or try to max out their skills.
3:00 am on October 3rd, 2009
Speaking of former Maxis creations, SimCity really fell into obscurity after The Sims hogged the limelight from day one. SimCity Societies tries to be different, but it’s not the kind of SimCity us oldfags would want to play. SimCity Creator is inaccessible to us who don’t have a Wii, but it doesn’t matter anyway because it’s still pretty watered down.
That leaves us with the last true SimCity, and that game is now more than 5 years old. EA is really screwing this market segment up, and it shows when traditionally SimCity forums are branching out to non-EA city building games like City XL.
Thanks a lot, EA. Thanks a lot.
5:27 am on October 3rd, 2009
The only thing I’d really like to see for Sims 3 is the huge pack of new hairstyles, clothing models and furniture. I like to design sims and things and build homes, but I barely get further than that… Heh.
1:42 pm on October 5th, 2009
You hit the nail on the head. The Sims 3 is the worst Sims game yet and I can’t believe the people on the forum at the main website who are such total fans of this game. It got so boring to me before the month of June was over but I kept playing and eventually just stopped because it’s too bad. The expansion makes no sense what-so-ever. I hope it’s a HUGE fail for them. Maybe then they will see that they need to stop using the same formula for every game they make. I play Spore too and WA does sound a lot like GA to me. It’s sad.
3:28 pm on January 14th, 2010
I’ve been enjoying SIMS 3 myself. The game is fresher than SIMS 2 and I can appreciate a great deal of the underbelly improvements which help this game remain responsive even while using more HDD space.
That being said, I think the traits should be greatly expanded. I like to model my Sims after people I know or characters from stories/movies. The included traits don’t even cover some of my friends… I’ve had to choose the ‘closest option’, which in may cases… is nowhere near a match. Thus, my girlfriend is insane in the game… but completely practical in real life.
Why each new main version of the game doesn’t include the funishing options and a few other basic expansion items (pets anyone?) does kind of irk me.
Two steps forward, one step back. It’s still progress. Right?
4:31 pm on January 14th, 2010
@Chris G. My Sims are never self-Sims or friend Sims, they’re just characters to me I guess. And I love creating a batch of Sims and then breeding them just going with the flow to see how my in-game born Sims turn out. I really only started to enjoy the gameplay in Sims 2, in Sims 1 I just liked to build houses, in Sims 3 I like both so there’s alot for me to do. Somehow it seems house building is easier in 3 too but I can’t quite place why.
But yeah more traits or at least more notable effects from the traits would be an excellent thing. Too bad they’re too busy making expansion packs that turn the Sims into an action game instead of expanding on what’s already there.
Ah I think what people want to be included in a core game from previous expansion packs is kind of a matter of taste. I’ve never gotten Pets expansions cause in my mind it’s just one more mouth to feed and keep track of.
1:11 am on May 15th, 2010
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6:07 pm on July 25th, 2010
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11:57 am on August 16th, 2010
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