20
May/10
2

Alan Wake

alan wakeLOGO 525x295 300x168 Alan WakeIf you’ve been hurting for a good Silent Hill game to come out, you’ll probably enjoy Alan Wake. In fact the more I played it the more I became convinced that the makers of Silent Hill: Shattered Memories ripped it off.

I know SH:SM came out first, but Alan Wake was in production for 4 years, and there was a good chunk of info on it as well as footage and images during that time. Of course this long production cycle shines through in what is inarguably a gorgeously designed game. Even though the levels are linear this fact is expertly disguised, and the game never feels limiting or repetitive. And where it may not be as scary as an SH game, it is as intense. Too bad it’s kinda short with little to no replay value.

30
Jan/10
7

Mass Effect 2

masseffect2redemptioncovera732 screen Mass Effect 2So Mass Effect 2 came out on the 26th. I got it at a midnight launch and played it until 6:00 am. I have since been playing it at least 2 or 3 hours a day. Suffice to say… I like it.

I found the first Mass Effect pretty addictive too, which is strange because I don’t really like sci-fi, especially Star Trek-esque space operas. And that’s exactly what Mass Effect is. And yet these games suck me right in, it helps that you can design and direct your own Commander Shepard, getting to pretty much decide who this person is. And I have to say when I got to see my Shepard again (because you can import your ME1 character) I was elated. I guess I got pretty attached to her over the course of the first game, and she hasn’t changed. She’s still a Vanguard and still a crazily equal mix of Paragon and Renegade.

8
Jan/10
13

Bayonetta

BayonettaBayonetta is a difficult game to describe, at the same time I can sum it up in a single word: camp. It’s pure, unadulterated camp. It’s outrageously over-the-top absolutely revels in being so. This is a very self-aware game that seems to seek to above all be entertaining and it does this very well.

On top of that it has the best action control scheme yet seen in a game. I’m serious. It’s not a God of War ripoff, it’s everything Devil May Cry 4 should have been except with hot chicks with guns on their shoes and a ludicrous sense of style. So, yeah, it’s pretty rad.

2
Jan/10
12

Dante’s Vs Darksiders

Dante's Inferno Vs Darksiders The video games industry is turning into Hollywood. You know how a handful of movies based on the same theme, time period or subject matter will all come out around the same time? That’s because movie markers will find out what other studios are producing and make their own similar movie. So like the big Prototype vs Infamous debate we now have Dante’s Inferno and Darksiders, two games surrounding Biblical apocalypse/hell themes.

Now I know I have a bad habit of hating games before they even come out, but I HATE Dante’s Inferno already. Let me tell you why.

17
Dec/09
35

Silent Hill: Shattered Memories Follow-Up Rant

Harry Mason Kicks Silent Hill Shattered Memories Silent Hill: Shattered Memories Follow Up RantSPOILERS SPOILERS
SPOILERS SPOILERS
SPOILERS SPOILERS

Yeah. Spoilers. For this and other Silent Hill games.

So you know what? No. I’m not done bitching about Silent Hill: Shattered Memories. In my review I tried to avoid spoilers but now, now I want to rant a bit about the story as a whole and why it just doesn’t work.

So if for some reason you were planning to play this game and don’t want its stupendously stupid ending ruined for you, well… don’t read this.

10
Dec/09
45

Silent Hill: Shattered Memories

 Silent Hill: Shattered MemoriesI was genuinely excited when I heard Silent Hill 1 was getting the remake treatment on the Wii. I never played the first one, so the idea of getting to play it with updated graphics sounded good to me.

Sure American companies have been making terrible Silent Hill games lately, but how can they screw up just taking Silent Hill 1’s gameplay and script and making the game again?

Well they could screw it up by deciding to make this a “re-imagining” rather than a remake, and by being developer Climax Studios the people behind Silent Hill Origins. Great. And like always, Climax has friggin’ missed the point of Silent Hill.

18
Nov/09
6

Assassin’s Creed 2

500x ac2 s 018 Assassins Creed 2I have really waited all year for this game. The first Assassin’s Creed was really a love-it-or-hate-it title, and I loved it! Sure the narrative had a few problems and the ending was retarded, but that doesn’t stop me from being a fan. It’s the core of the game what really matters anyway.

So speaking less favorable aspects, the game begins with a prime-time TV-like recap of Assassin’s Creed 1 narrated in the first person by Desmond, the man in the Animus machine experiencing the lives of his ancestors through genetic memory. It works alright as a way to catch up people who didn’t play the first game but it starts to get a little embarrassing as it goes on.

Then you begin in the present-day setting in control of said Desmond. The sci-fi plot going on in the background of Assassin’s Creed is still weak. It still just serves as a glorified device to explain your health, invisible walls, the HUD, time skips, and other abstract gameplay and cinematic elements, and it shows. I was however pleased to see that events take place here that I had assumed would be the subject of the third game because at this point I don’t think I’d like to see the series go into the future as Ubisoft initially seemed to have planned. These events also serve as your primary tutorial, which is mercifully short and nothing like the first game which forced you to ass about in a nebulous purgatory listening to a voice drone on about every single little gameplay control before it would let you into the game. 

22
Oct/09
5

Oblivion & Fallout – How I Became a PC Gamer

Fallout3 1 Oblivion & Fallout   How I Became a PC GamerFor as long as I’ve been a gamer, I’ve been a consoletard. We weren’t an Amiga or Commodore 64 family, my first computer was a Compaq in 1993 or so. To me a “video game” was something contained in a cartridge that you played with a controller on your television, and that remained my definition up until recent years (well except that part about cartridges maybe.) Sure I always played The Sims on my computer, and brief stints of Myst and the original Alone in the Dark, but that was about the extent of it.

Then came Bethesda. Bethesda gets a lot of crap from the gaming populace but no one can deny the sheer insane scope of their games. The freedom their games offer, the size of their sandbox worlds, and the countless sidequests are unrivaled by most other developers. Where their main plot lines may be average or lackluster their ability to tell stories within stories in their various sidequests or even just paint some unspoken scene within the level design is what keeps me so entertained.  Not to mention their games are like goddamn CRACK to me. They’re basically all the fun of MMOs only with a plot and without the monthly fee, the grind, or the other players to bother you.

2
Oct/09
18

The Problem With Sims & Spore Expansions

Sims 3 World AdventuresEver since I saw the first expansion pack for Sims 3 this has been bothering me. What the hell is wrong with EA today? They keep creating expansions and spin-offs for Sims 3 and Spore alike that make no goddamn sense. Sure Spore Galactic Adventures worked out for what it was, but that doesn’t mean it’s appropriate to essentially take that same game and apply it to The Sims.

Yeah! The first Sims 3 expansion is basically Vacation meets Galactic Adventures. Send your Sims to Egypt or some other exotic locale and then proceed to fill it with fog, make booby traps and then direct your clearly ethnocentric Sim to rob a foreign country of its ancient artifacts. WHY? The Sims is not built for this kind of malarky. I could perhaps see this as a 5th or 15th expansion pack (you know when they’ve run out of ideas) but how about we start with the ability to build businesses and actually go inside of them, EA?

25
Sep/09
35

Batman: Arkham Asylum

Batman Arkham AsylumI’m not sure what to think of this game. On the one hand, it does a really good job of making you feel like you are Batman. On the other hand, the one-sometimes-two button combat system is boring and tires to make you feel like you’re accomplishing alot when the game is practically playing itself. Though thinking back, the game is stuffed full of delicious references and tidbits of the Batman universe and is heavily influenced by the 90’s cartoon series. But, then again, the boss battles are lame and dull. But, then again, again, Batman doesn’t speak in a retarded gravelly voice and we get treated to hilariously delivered dialog by Mark Hamil, one of the most overlooked all-time great Jokers.

But, despite my hatred of superhero comics and superheros in general, I am a Batman fangirl. And you kind of have to be a fan to enjoy this game. It’s good, but not great. So far it’s worth the rental to me.